Do you like the ideas behind Utopia? Do you use Figma?
If the answer to both those questions is “yes”, then James has made a very handy Figma community file for you:
This work-in-progress is intended as a starting point for designers to start exploring the Utopia approach, thinking about type and space in fluid scales rather than device-based breakpoints.
I’m 100% convinced that working demo-to-demo is the secret formula to making successful creative products.
A typeface co-designed with a tree over the course of five years.
Yes, a tree.
Occlusion Grotesque is an experimental typeface that is carved into the bark of a tree. As the tree grows, it deforms the letters and outputs new design variations, that are captured annually.
A stylesheet to imitate paper—perfect for low-fidelity prototypes that you want to test.
Mark Simonson goes into the details of his lovely new typeface Proxima Sera.
This version of Roboto from Font Bureau is a very variable font indeed.
Some interesting thoughts from Tim here. What if CSS could “displace” design decisions from one area to another?
For example, a flexible line spacing value in one container could influence margins that surround the text block. That change in spaciousness may mean that nearby headings need size or spacing adjustments to stay feeling connected.
This feels like the complete opposite way that most people approach design systems—modular, componentised, and discrete—but very in-line with the way that CSS has been designed—interconnected, relational and cascading.
This is kind of a Utopia lite: pop in your minimum and maximum font sizes along with a modular scale and it spits out some custom properties for
To complement her talk at Beyond Tellerrand, Stephanie goes through some of the powerful CSS features that enable intrinsic web design. These are all great tools for the declarative design approach I was talking about:
Give the browser some solid rules and hints, then let it make the right decisions for the people that visit it, based on their device, connection quality and capabilities. This is how they will get a genuinely great user experience, rather than a fragmented, broken one.
Some thoughts on CSS, media queries, and fluid type prompted by Utopia:
We say CSS is “declarative”, but the more and more I write breakpoints to accommodate all the different ways a design can change across the viewport spectrum, the more I feel like I’m writing imperative code. At what quantity does a set of declarative rules begin to look like imperative instructions?
In contrast, one of the principles of Utopia is to be declarative and “describe what is to be done rather than command how to do it”. This approach declares a set of rules such that you could pick any viewport width and, using a formula, derive what the type size and spacing would be at that size.
A lovely font based on the Bulmer typeface.
A fascinating look at what it might take to create a truly sunstainable long-term computer.
This font is a crossover of different font types: it is semi-condensed, semi-rounded, semi-geometric, semi-din, semi-grotesque. It employs minimal stoke thickness variations and a semi-closed aperture.
Seb picks his top ten typefaces inspired by calligraphy.
This is such a handy tool for building forms! Choose different combinations of
autocomplete attributes on
input elements and see how that will be conveyed to users on iOS and Android devices.